Welcome to another edition of my Deus Ex newsletter. This month sees Deus Ex: Revision’s website get updated, Return of Denton shows off it’s darker side, I release two fight maps, the World War mod continues to development new assets and other new online maps surface.

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Deus Ex: Revision looks unlikely to release in Quarter 1

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This month sees the Caustic Creative team focus on improving ad updating their website. The new changes include a detailed mod progress page showing the various stages of completion for each chapter. Looking at the data (pictured below) would leave me to believe we are probably looking at a more realistic release date of summer, 2014 rather then the quarter one release date as stated last month.

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Each chapter has its own progress status bars.

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The new and improved looking website.

We also have a number of shots to drool over this month, some of which are posted below. They show various areas of the game with the full Deus Ex: Revision treatment!

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Deus Ex: Return Of Denton gets gruesome!

This month is all about the severed torsos and limbs as the creator of Deus Ex: Return of Denton, AlvinD, shares a number of NPC models found in his mod. The screenshot (below) shows characters being crucified, hanged upside down and even torsos with missing limbs and heads! Another shot (also below) shows off the blowtorch, combine this with the decapitated bodies and I’m sure that the mod will make for some interesting and possibly quite sadistic gameplay, sign me up! AlvinD has been busy adding polish and finishing touches to areas previously worked on and is currently messing around with NPC’s as he focuses less on the mapping side of things. More updates are expected soon, there is even a video planned for release, for more intricate updates see his blog here

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Expect to see these guys in Deus Ex: Return of Denton’s dungeons!

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The blowtorch, deadly in the wrong hands!

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Deus Ex: Apocalypse Inside not dead, honest!

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The author of Deus Ex: Apolacyspe Inside, Tantalus_Denton, assures the Deus Ex community that his mod is not dead and is even kind enough to show us a very excellent looking chess board!

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My Latest Work

This month saw the release of two of my fight maps that I have been working on recently, the first, DXMP_Mini_Dust_v2, is an improved version of the original Mini Dust map I made back in 2011. The map has had minor upgrades to the layout, spawns have been moved around and it features many cosmetic upgrades which make it look far superior when compared to the old version.

Download DXMP_Mini_Dust_v2 here

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The second of the fight maps is DXMP_Pool_v3, this is the third version of the Pool map I have made. The latest version, v3, features more rounded brushwork throughout the map and has some tweaks to the layout including new mini spawn rooms to give the map a fresh feel. There’s more decoration in this version and new lighting to really make it feel a vast update on the older versions.

Download DXMP_Pool_v3 here

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Online RPG map in the works by Atrey

Here are the latest shots of an RPG online world currently being crafted by Atrey, the shots look reminiscent of another RPG world in the works, Face Town,  which is never a bad thing! 

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DXMP_Terrorism_3 fight map by Chees Early Screens

These are the first screenshots from Chees’ latest mapping project. The map is based on the Terrorism_3 map from Urban Terror. The early screens look decent and the original map is said to have a decent flow and fast paced action and so I am looking forward to playing this one in the servers hopefully not before too long! Both day and nighttime versions are planned, expect more updates soon, screens below.

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Hatchet mod progress prods along

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Updates have slowed down alot lately with Hatchet mod, but that should come as no surprise as we’ve been so spoiled with updates over the past six months! The only update this month shows three screenshots of a personal defense weapon which despite it’s lethalness, still manages to look cute!

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World War mod latest screenshots

Here is a collection of the latest shots from the continued development of the World War multiplayer mod.

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T hat brings the close to another newsletter, hoping to see you again in thirty or so day’s time, thank you for reading!