Welcome to another edition of my Deus Ex newsletter. This month sees Deus Ex: Revision’s release date get further pushed back, HDTP releases its third beta, Otchlan mod is set for a potential 2014 release, Face Town new screens,  Hatchet mod goes guns crazy (again), Terminus Machina has you eating birds and rats and lots more Deus Ex goodness besides.

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Deus Ex: Revision gets new release date

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The much anticipated  Deus Ex: Revision mod now has a release date of quarter one (Jan – Mar), so expect the release sometime in March, 2014. The original release date target was December, 2013 which then got pushed back to January, 2014 and now further into 2014.

The main reason for further pushing back the release date is to add polish and to eliminate any bugs within the game which is a very sensible standpoint to take. Soon the Caustic Creative team will be looking for additional play testers, only a very small number, to “give clear and critically thought-out feedback on their experience, comprehensively mark out issues and describe any bugs they may encounter”. The team is also looking to further develop their website (found here), and, as mentioned in earlier newsletters, there may be a limited run of  physical CD soundtrack albums after the digital release, depending on demand. This album will feature cover art from Erica Vasquez, whose portfolio includes this art work.

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Here is the cover art for the digital release of Deus Ex: Revision’s soundtrack album. This will be launched through http://edenshard.bandcamp.com.

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One of the many new Datavault images – this one shows the map of the PRCS Wall Cloud, in the upper decks of the ship.

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High Definition Texture Package (HDTP) Beta 3 Release

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For those unfamiliar, Project HDTP is a High Definition Texture Package mod for Deus Ex. It replaces the low resolution textures with higher resolution counterparts. HDTP also replaces the weapons, vehicles, objects and character models with reworked high quality versions (including new unique character models and animations). This month beta 3 has been released, which can be found here, download all 3 packages and unzip them to their respective folders. Here’s a note from the authors at Offtopicproductions.com;

“NOTE: Character meshes default to “off”, so go to HDTP Settings and enable them if you wish, but be aware: the MJ12 trooper mesh is currently bugged, and has a shockingly high tendency to crash your game, so it is (sadly) advisable to leave them using the original mesh.”

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Deus Ex multiplayer clan wars 

This month saw two matches between [FGS] (the longest running clan in Deus Ex multiplayer) vs Hivemind. The format was a zero aug configuration and “best of three”. The first showdown featured the maps DXMP_Smuggler and DXMP_Silo which saw Hivemind winning 2-0 thus no third map was played, shots and video below.

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The rematch played the following week headed the same result, 2-0 to Hivemind, the maps played were DXMP_Smuggler and DXMP_CS-Office. It’s great to see such an old gaming community still have the ability to organise clan wars between clans and I would like to congratulate all involved.

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My Latest Work

This month saw the release of the prefinal version of DXMP_Mini_Dust_v2, an improved version of the Mini Dust map I made back in 2011. The map has had slight tweaks to the layout and has more detail when compared to the original version, there’s new weapon boards, steps, archways, lights, textures, boxes, windows, crates, cabinets, vent, wooden trim etc. Also improved is the lighting throughout, I have also made some improvements to the performance of the exterior areas. Also I have now setup a test server which I will throw on all my new maps, look out for Chinny’s Test Server.

Download DXMP_Mini_Dust_v2_Prefinal here

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Return of Denton updates

Return of Denton gets to grip with adding degradation to it’s environments to add more character and believability. Below are shots which show damaged floors and walls. Further shots below show other areas found in the mod.

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Doing overtime at the offices of Scorp Corp.

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Scorp Corp warehouse.

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DXMP_Meditation_beta2 fight map by Anax

This is the latest version of DXMP_Meditation by Anax. This is a fight map for Deus Ex multiplayer and is compatible with both zero augs and augs gametypes. The map is set mostly outdoors and features an unusual daytime setting which is a rarity in Deus Ex multiplayer maps, screenshots and download link below.

Download DXMP_Meditation_beta2 here

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Otchlan Mod video charts progress and hints to release date

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A video has been released this month which displays the progress of the single player horror mod over the years since it’s inception. The short video shows alot of progress was made in 2013 and even hints at a 2014 release. The video can be viewed below.

Otchlan Mod Progress V2 2013/2014 – Mod DB

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Hatchet mod goes weapon crazy

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Weapons are very much the flavour of the month for the Hatchet mod. New weapons have been modeled and new animations have been added along with new mechanics and sounds. Only three guns are left to model, so far Hatchet mod features four handguns, six riles, three shotguns and an SMG. Below are three videos showcasing different weapons found in the Hatchet mod.

General Rifle Demonstration – Mod DB

Light Weapons Demonstration – Mod DB

12G Compact Shotgun Demonstration – Mod DB

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“General” Rifle version two.

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Face Designs projects, Face Town and Antarctica latest screenshots

FACE (the man responsible for mods such as Disclosure) has updated the community on two ongoing projects of his, the first being Face Town. Face Town is an online RPG mod that has been in the works, on and off,  for six years. The mod has many unique features and boasts a truly massive open world, I am currently in the process of writing a special feature on this mod so look out for this soon. Below are two random screenshots.

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The second of the two online mods is Antarctica, not much is known about this mod, it is set in, you guessed it, Antarctica. Below are early screenshots of the mod, showing the main base building, expect more updates soon.

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Terminus Machina latest screenshots

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Hackable satellites, Moonbase, edible birds and rats, and signal jammers are the focus this month for Terminus Machina.  Below are the latest screenshots which show those things mentioned above and also in editor shots of the latest work on the super secret hacktivist revolutionary headquarters.

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Yummy! Birds can be eaten for the ultimate fast food experience.

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Take that Amazon drone!

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Awesome looking Moon textures.

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A signal jammer..for jamming signals.

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WW2 mod latest screenshots

Here is a collection of the latest shots of several maps in development found in the WW2 multiplayer mod including scenes from Stalingrad and Italy. The WW2 mod is currently being hosted, look out for the [WW2] War Server.

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Well that brings the close to another newsletter, hoping to see you again in a month’s time, thank you for reading!

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